DVDs Made…

May 26th, 2009

…and I’m done.

May 26th, 2009

After lots of tweaking, my Unreal Tounement multiplayer map titled “Bleeding Wounds” is now complete.

http://rapidshare.com/files/237389165/DM-BleedingWounds.ut2

An extra quirky addition to the level… The Harrison Ford easter egg…

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2/3 Projects Complete… Nearing the end of another year…

May 25th, 2009

The end of my final term of this year finishes in less than a week. After which, I’ll be long gone to America for 4 months. This is a scary thought, moving into my final year here in Nottingham next term. I feel this year has gone super quick as usual, and that I have produced some interesting and enjoyable work. This year I have discovered that I’m more interested in animation than anything else, and I hope to pursue this passion next year for my client and research projects.

Anyway, here are my 100% complete projects for Animation and Visualisation…

Animation: http://vimeo.com/4786240

Visualisation: http://vimeo.com/4797964

Now I’ve got to crack on and finish off my Unreal map for games and then that’s me done for another year! Frightening!

Unreal Map Update: Aztec Ruins

April 27th, 2009

For the past few days I’ve been updating, pefecting and modeling things for my level. I’ve finally got to a point where I can show off some areas that are complete. Some textures need a re-look but this is the general theme/idea I have going at the moment.

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“…he’s not going to ring tonight…”

April 14th, 2009

I’ve just finished laying out all the main keyframe poses for a new lip sync. If you don’t already know, the soundclip was take from “In Bruges”, a must watch film for anyone! The frames need to be filled and perfected now - as well as adding the actual lip-syncing frames! Tedious time take two…

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T-Rex ROOOOOOAAARRR!

March 31st, 2009

The latest on my second character, sound effects taken from the legendary Jurassic Park

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Learning Animation in Maya

March 29th, 2009

A few days ago, I broke my ankle skateboarding (again). So now I’m in another leg cast for 4 weeks. Excellent. I’ve thus decided to, over the next few weeks, start learning the animation fundaments of Maya and Houdini. Here’s the first bit of lip syncing/acting I’ve animated with Peter Starostin’s rig within maya using a sound clip from FoneJacker. This little excersise is getting me into character animation and the study of acting that I will be doing for my research project next year.

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Animation Refinary

March 22nd, 2009

Today, I decided to focus on getting this animation as spot on as I could. This is still unfinished and requires more work on both animation and timing. I used animatable link constaints in order for him to pick up the block - however, I’m having trouble with detaching it from his arm on the timeline for the next bit! More on the way…

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*UPDATE*

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Character EXPRESSION!

March 21st, 2009

I thought I’d add in some more pictures here on my rigged character as there has been a lot more changes to envelopes, facial expressions and control objects. I’ve discovered a little bit of a problem with the top areas of his legs and knee bend that needs to be refined, but apart from that he’s *nearly* there!


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Pink Dude: Dr Pepper

March 19th, 2009

Now he drinks…

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